Mirage

Role

Mage

Difficulty

1

Overview

Short Description: Times his shots and catches fleeing targets

Description: Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Background

Mirage is an agile, wind-based Hero with powerful abilities and disruption. By throwing out Tornadoes and Fire Beetles, Mirage can damage, lift up, and steal life from his targets while encasing himself in a Whirlwind that enhances his weapon attacks. When the time is right, he can detonate a Djinn Bomb to deal damage to grouped-up enemies. An emissary of the Djinn ambassador Nashala Dion, Mirage is a diplomatic bodyguard who is charged with carrying and protecting the djinn's vessel.

Combat Stats

  • DPS: 70
  • Bullet Damage: 4.7
  • Ammo: 16
  • Bullets per Second: 3.7
  • Light Melee Damage: 63
  • Heavy Melee Damage: 116
  • Max Health: 550
  • Health Regen: 2
  • Bullet Resistance (%): 0
  • Spirit Resistance (%): 0
  • Movement Speed (m/s): 7
  • Sprint Speed (m/s): 0
  • Stamina: 3

Personal Improvements

  • PI Bullet Damage: 0.32
  • PI Melee Damage: 3.4
  • PI Health Abs: 32

Abilities

  • Citadel Ability: Tornado
  • Citadel Ability: Fire Beetles
  • Citadel Ability: Djinn'S Mark
  • Citadel Ability: Traveler

Level Upgrades

  • Melee Damage Increase per Level: 3.4
  • Tech Damage % Increase: 0
  • Bullet Damage Increase per Level: 0.32
  • Health Increase per Level: 32
  • Bonus Attack Range:
  • Bullet Armor Damage Resist: 0
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