Bebop

Role

Fighter

Difficulty

1

Overview

Short Description: Hooks an enemy for a knockout combo

Description: Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems.

Background

Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her... right?

Combat Stats

  • DPS: 66
  • Bullet Damage: 5.3
  • Ammo: 66
  • Bullets per Second: 12.5
  • Light Melee Damage: 63
  • Heavy Melee Damage: 116
  • Max Health: 650
  • Health Regen: 3
  • Bullet Resistance (%): 0.1
  • Spirit Resistance (%): 0
  • Movement Speed (m/s): 6.2
  • Sprint Speed (m/s): 3
  • Stamina: 3

Personal Improvements

  • PI Bullet Damage: 0.37
  • PI Melee Damage: 3.4
  • PI Health Abs: 41

Abilities

  • Citadel Ability: Uppercut
  • Citadel Ability: Sticky Bomb
  • Citadel Ability: Hook
  • Citadel Ability: Bebop Laser Beam

Level Upgrades

  • Melee Damage Increase per Level: 3.4
  • Tech Damage % Increase: 0
  • Bullet Damage Increase per Level: 0.373
  • Health Increase per Level: 41
  • Bonus Attack Range: 98.4252
  • Bullet Armor Damage Resist: 1.6
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